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Abyssal Warder  (Fire)


 » Wanted by 38 users
 » Offered by 7 users
 
 
 Abyssal Warder

Other affinity: Abyssal Warder (Frost)

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Orbs: (3)
Affinity: Fire
Energy: 250
Type: Creature (Giant Destroyer)
Charges: 1
Rarity: UR
Edition: Lost Souls

WeaponType: L
Size: XL
Attack: 2500
Defense: 2500

Crystal Spikes - Activate to ram Abyssal Warder's crystaline fist into the ground. Crystal Spikes
will erupt from the ground and within 4 seconds cover a 20m radius. They deal 570 damage to enemies
within it, up to 1710 in total that cannot be warded off with the help of damage reducing abilities
as the crystals are able to circumvent every buff or protective shield. Knocks back small and medium
units. Only affects ground entities. Reusable every 20 seconds.
(Power: 80)

Infused Breakdown - Upon dying the unit collapses into pieces that will reassemble on their own to
form two large sized Abyssal Warders. If those die their remains will again form to medium sized
golems each. All smaller variants of Abyssal Warder are enraged and deal increasingly more damage
the longer they attack.


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